In this checkers game, you can play against another player by moving pieces diagonally and capturing opponent’s pieces with jumps. Includes turn-based play, customizable rules, and game saving options.
AppRecs review analysis
AppRecs rating 4.8. Trustworthiness 74 out of 100. Review manipulation risk 23 out of 100. Based on a review sample analyzed.
★★★★☆
4.8
AppRecs Rating
Ratings breakdown
5 star
86%
4 star
8%
3 star
4%
2 star
1%
1 star
2%
What to know
✓
Low review manipulation risk
23% review manipulation risk
✓
Credible reviews
74% trustworthiness score from analyzed reviews
✓
High user satisfaction
86% of sampled ratings are 5 stars
About Checkers
Checkers is a game for 2 players. The players sit on opposite sides of the checkerboard, and position their 12 pieces on the 12 closest dark squares. One player has 12 pieces of one color, the other player has pieces of another color.
The player with the darker pieces moves first. Play then alternates between the 2 players. A piece can move diagonally one square toward the opposite side of the board only. If the opponent’s piece is blocking, and the diagonal square beyond is free, a piece is allowed to jump over the opponent’s piece to the 2nd diagonal square and remove the opponent’s piece from the board. From the landing square of the jump, if an additional jump is possible, the player may continue with a 2nd jump.
If a player is able to jump and capture an opponent’s piece, the rules require that the jump be made. However, in Settings in this app, this rule can be turned off.
When a player’s piece arrives on the furthest forward row of squares (the opponent’s side of the board), the piece gets crowned and can then move or jump in any direction diagonally.
The game ends when one player has lost all his pieces or is unable to move.
The player with the darker pieces moves first. Play then alternates between the 2 players. A piece can move diagonally one square toward the opposite side of the board only. If the opponent’s piece is blocking, and the diagonal square beyond is free, a piece is allowed to jump over the opponent’s piece to the 2nd diagonal square and remove the opponent’s piece from the board. From the landing square of the jump, if an additional jump is possible, the player may continue with a 2nd jump.
If a player is able to jump and capture an opponent’s piece, the rules require that the jump be made. However, in Settings in this app, this rule can be turned off.
When a player’s piece arrives on the furthest forward row of squares (the opponent’s side of the board), the piece gets crowned and can then move or jump in any direction diagonally.
The game ends when one player has lost all his pieces or is unable to move.